What if a goose hosted a cooking competition?
A battle against the worlds top chefs! Supermarket Gaggle Champions is a game show hosted by Ryan Gooseling where a secret ingredient is revealed and players must race against the clock to prepare a meal for a panel of celebrity judges.
Producer
Supermarket Gaggle Champions was developed during the Game Design postgraduate program at George Brown College. As a producer on the project, I helped to manage our large team while organizing workflows, production schedules and asset creation sheets. I also had a big part on concept art and graphic design as I created many of the main game logos and UI art. There were many interesting problems while working on the project. Due to players having to share a screen and us wanting to avoid split screen- finding ways to visually represent all the information intuitively to the players caused us to redo UI a few times. Having too much color was also an issue due to also wanting to utilize color as certain identifiers so as we continued to develop the game, levels started to get a more basic coloring while having identifiers stand out.
Developed in Unity
George Brown College, Toronto
2022
Development Team
Project Lead: Mark Spokowski
Producers: Tobias Silverstolpe
Technical Lead: Andrew Boulanger
3D Art Lead: Daniel Pinto
2D Art Lead: Kaylin Andersen
Chef: Iliari Diaz Cevallos
Writers: Alexander Thompson, Gabriel Carpes
Programmers: Sinan Kolpin, Hafsa Farid, Wanbo Wang, Mick Shular, Lucus Krespi Dos Santos
Modelers: Perry Alizadehsabet, Geon Woo Kim, Cody Wagner
Texture Artists: Eugene Han, Bahar Givehki
Animators: Jeong Min, Monika Radzaj
Concept & 2D Artists: Sofiya Skliar, Carlena De Guzman, Lauren Madahbee, Sagar Kulkarni
Music: Danny Fong
Audio: Jayme Kalpin